Course Outline
A 3 day course designed to give new users the confidence to begin working with
all areas of the software. This 3 day course develops the skills to translate design
ideas into rendered Alias models.
Target Audience
Anyone wanting to develop their Alias CAD knowledge, as an overview or as the
first step in developing professional level skills.
Day 1
- Introduction to the Alias interface and filing system.
- Modeling using 'primitive' objects and the Xform tools.
- Creating models using curves and the basic surfacing tools.
Day 2
- Creating more complex designs by intersecting and trimming surfaces.
- Refining models using the Round tools.
Day 3
- Using templates, groups and layers to organize the modeling environment.
- Importing and exporting data to create simple assemblies.
- Texture and image mapping for rendering.
- Creating lights and environments and rendering high quality images.
- Introduction to animation techniques.
Course Outline
A 3 day course teaching the core modeling skills required to create production quality models in Alias. The construction of a cell phone and it’s base will provide students with
exposure to any of the tools available within Studio for the industrial design.
Target Audience
This course is intended for designers who are new to using Studio and are in their first few months of using Studio. That many of our customers feel that 3 days of level 2 design training is equivalent to approximately 3 months self study?!
Day 1
- Creating quality curves, anatomy of a curve, curves types and parameterization, curve modification. Anatomy of a surface. Surface creation using set planar, revolve, skin, extrude, Rail surface, and Draft/Flange surfacing tools.
- Construction planes, curves on surface, timing and filleting.
Day 2
- Surface modification techniques. Stich/Shells. Offsetting surfaces curves continuity G0,G1,G2.
- Introduction Rail Surface tool and Square tool.
- Transitions using Blend Curves, Blend Surface. Filleting.
Day 3
- How to assign shaders colors, textures and label maps to surfaces via the multilister and how to preparing the model for presentation.
- Various lighting models and attributes used for lighting the scene (IBL Environments).
- Modelling for data transfer. Understanding construction tolerances. Surface evaluation tools. Data export tools
Course Outline
This course teaches the skills required to fully master the art of creating high quality,
smooth surface models of complex designs.
Target Audience
Alias professionals who have been using the software for production work for at least a year.
Day 1
- Interface customization for efficient modeling. Preparing the model to use sketches and engineering package. Canvas planes, image layers. Setting up construction options.
- Advanced NURBS theory. Curve based modeling.
Day 2
- Advanced object editing tools: Align, Attach and the Object Editor. Smart use of construction history. CV sculpting tools and techniques using the Direct Modeling panel.
- Advanced blend surface techniques. Modeling strategies and patch layouts. Advanced options of Square and Bi-Rail tools. Use of Blend Curves to design and analyze transition surfaces.
Day 3
- Diagnostic and evaluation tools. Preparing hardware shading for presentation. Use of the library of environments (IBL) and materials.
- Sketching tools and techniques. Projections of the sketches in a 3D model Construction tolerances for data transfer using STEP, IGES and STL. Preparing data for milling. Preparing data for rapid prototyping.